Naming of skills are according to Row (R) and Column (C).
ROGUE GENERAL MASTERY
R1C1: Stealth Extension
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
It increases Stealth continous time.
L1- Continuity hour 12 second continuity
L4- Continuity hour 48 second continuity
R2C1: Scorn
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 3 second
L2- Continuous hour 4.5 second
Note: It has a lock action on a target only useable on a player, not a monster. It prevents the opponet from targetting anyone else, but you for 4 seconds or so. It’s like a tank skill, focusing dmg on yourself, but its more of a clown skill to confuse the enemy and prevent them from attacking anyone.
R2C2: Stealth
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Make you invisible, but speed of travel diminish.
L1- Continuous hour 60 second, stealth 3 grade
L4- Continuous hour 60 second, stealth 6 grade
R2C3: De-stealth
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 60 second, circumference scope radius 10.0m, stealth discovery 3 grade
L4- Continuous hour 60 second, circumference scope radius 10.0m, stealth discovery 6 grade
Note: This skill can be used to detect stealth character and also invisible fire trap.
R2C4: Tag Point
Skill form : Active e
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Mark and track an enemy. The location of a tracked enemy can be seen in the map within the specified time and distance.
L1- Continuous hour 900 second, connection distance 1000m, connection modification 1
L3-Continuous hour 900 second, connection distance 1600m, connection modification 1
R2C5: Mass Scorn
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 4 second, front scope radius 10.0m (the object 3)
Note: Does the same thing as Scorn, but prevents up to 3 people in a 10.0m radius from attacking anyone else but you. Basically they cant click on anything else for 4 seconds. Useful for protecting people or I don’t know maybe stopping their attacks when there about to hit someone other than you. The skill looks like a golden lock above the targeted foes head.
R3C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 6.0 second, poison probability 20% (effect 48 )
L6- Continuous hour 6.0 second, poison probability 20% (effect 128 )
Note: This is kinda like a poison imbue, but with no damage boost.
R3C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 1800 second, circumference scope radius 25.0m (target 8 ), poison status error decrease (effect 38 ), poison status probability 50% decrease (3 grade)
L4- Continuous hour 1800 second, circumference scope radius 25.0m (target 8 ), poison status error decrease (effect 68 ), poison status probability 50% decrease (6 grade)
Note: Poison resist buff to party members.
R3C3: Poison Field
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Dagger, Cross Bow
Effect:
L1-Circumference scope radius 6.0m (target 5), poison probability 80% (effect 92)
L3- Circumference scope radius 6.0m (target 5), poison probability 80% (effect 132)
Note: Mass poison with no damage.
R3C4: Poison Trap
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Set up a poison trap on the ground and affect whoever in the area specified.
L1- Continuous hour 30 second, circumference scope radius 10.0m (target 5), poison probability 80% (effect 108 )
L2- Continuous hour 30 second, circumference scope radius 10.0m (target 5), poison probability 80% (effect 128 )
Note: this guy sure pack with tones of poison.
R4C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Essence production (it drove possibly, su to sprout, level 20) of the dead person
L5- Essence production (it drove possibly, su to sprout, level 60) of the dead person
Note: Make "mask" from monsters...If u killed monster fast press the this skill... at the Inventory u will get a "MASK" ... u can click it right mouse button then u will look the same like a monster (and fight like him) for 13 minutes (or maybe 14 minutes)
R4C2 : Duplicate
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Catch a monster and summon it as a pet. Can only catch a monster up to your own level.
L1- Continuous hour 900 second, maximum transformation possible level 60
L2- Continuous hour 900 second, maximum transformation possible level 80
CROSS BOW MASTERY
R5C1: Cross Bow Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the damage done by cross bow skills.
L1- Physical attack power 4% increases
L15- Physical attack power 60% increases
R5C2: Wide Sight
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the range of crossbow skills
L1- Range 1.0m increase
L3- Range 3.0m increase
R5C3
Skill form : Passive
Skill attribute : Buff
Use Weapon : Cross Bow
Effect:
Decrease the damage from long range physical attack.
L1-Physical damage 3% absorption
L5- Physical damage 8% absorption
R5C4: Cross Bow Extreme
Skill form : Active
Skill attribute : Buff
Use Weapon : Cross Bow
Effect:
L1-Continous time 900 second, Damage 75% increase, physical attack power 18 increase, maximum HP 50% decrease, and maximum physical defence strength 40% decrease.
L7- time 900 second, Damge 75% increase, physical attack power 88 increase, maximum HP 50% decrease, and maximum physical defence strength 40% decrease.
Note: Up to 75% damage increase, but lower 50% max Hp and physical defence. Best used together with stealth. Imagine sniping someone from far, and killing him before he even knows what hit him.
R6C1: Power Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 20~24 (+266%), Down-attack Damage 50% increases and Knock-back probabilities 35%
L11- Physical attack power 202~246 (+266%), Down-attack Damage 50% increases and Knock-back probabilities 35%
Note. Yes, crossbow now can attack KD target.
R6C2
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 34~42 (+51%), range 15.0m increase
L12- Physical attack power 294~359 (+51%), range 15.0m increase
R6C3: Long Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 66~81 (+319%), range 7.0m increase
L11- Physical attack power 364~445 (+319%), range 7.0m increase
R6C4: Press Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 172~210 (+215%), Knock-down 50% (lv 40)
L6- Physical attack power 364~445 (+215%), Knock-down 50% (lv 60)
Note: This is shocking. Crossbow got knock-down skills too!!! Imagine yourself keep getting Knock-downed from far by this guy.. It will be rather hard to get close to him at all. This is scary.
R6C5: Extend Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 254~310 (+175%), Knock-back probabilities 35% (1 time), successive shots 2 times, Down-attack damage 50% increase
L3- Physical attack power 339~414 (+175%), Knock-back probabilities 35% (1 time), successive shots 2 times, Down-attack damage 50% increase
R6C6
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 364~445 (+51%), range 15.0m increase, front scope radius 10.0m (the object 3)
DAGGER MASTERY
R7C1 : Dagger Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the damage done by dagger skills.
L1- Physical attack power 4% increases
L15- Physical attack power 60% increases
R7C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase hit rate when dagger skills are used.
L1- Hit rate 9 increases
L6- Hit rate 27 increases
R7C3: Poison Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Only apply when poision skills and with dagger equiped, are used.
L1- Poison damage 19 increase and poison effect 30 increase
L5- Poison damage 107 increase and poison effect 70 increase
R7C4
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the continuous hour of poison effect. Only apply when poision skills and with dagger equiped, are used.
L1- Continuity hour 1.0 second increase
L3- Continuity hour 2.0 second increase
Note: More poison effect boost.
R7C5: Stealth Dagger
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
This effect only applies when in stealth mode. Increase the attack power of dagger.
L1- Physical attack power 62 increases
L6- Physical attack power 202 increases
R7C6: Quick Step
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Only apply in stealth mode and with dagger equiped.
L1- Speed of travel 10% increase
L2- Speed of travel 20% increase
R7C7
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger
Effect:
L1- Continuous hour 900 second, Damage 75% increase, physical attack power 18 increase, maximum physical defensive strength 75% decrease and maximum magical defensive strength 75% decrease
L7- Continuous hour 900 second, Damage 75% increase, physical attack power 88 increase, maximum physical defensive strength 75% decrease and maximum magical defensive strength 75% decrease
Note: Up to 75% damage increase, but at the cost of 75% decrease in magical and physical defence. I think this should be used with stealth. Imagine sneaking up to someone and kill him in a few hit before he even reacts.
R8C1: Spinning
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 20~24 (+87%)
L15- Physical attack power 364~445 (+87%)
R8C2
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 34~42 (+87%), Down-attack damage 50% increase and hemorrhage 87 grade (probability 50% and 30.0 seconds)
L12- Physical attack power 294~359 (+87%), Down-attack damage 50% increase and hemorrhage 87 grade (probability 50% and 30.0 seconds)
Note: Rogue seems to have hemorrhage (severe bleeding? Burn-like effect?) effect like warrior.
R8C3: Scud
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger
Effect:
L1-Continous hour 15 second, speed of travel 40% increase
L6-Continous hour 15 second, speed of travel 90% increase
Note: Up to 90% speed increase! but for 15 seconds only..
R8C4
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 66~81 (+173%), stun 2 grade (probability 30% and 5.0 seconds)
L11- Physical attack power 364~445 (+173%), stun 6 grade (probability 30% and 5.0 seconds)
R8C5
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 172~210 (+122%), blunting 4 grade (probability 10% 3 times, 20.0 seconds), successive shots 3 times
L6- Physical attack power 364~445 (+122%), blunting 6 grade (probability 10% 3 times, 20.0 seconds), successive shots 3 times
Note: Rogue seems to have blunting (reduce the sharpness of your weapon? Decrease damage? ) effect like warrior too.
R8C6
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
Consume 10% of HP. Cannot be used if HP is below 10%.
L1- Physical attack power 172~210 (+390%), hemorrhage 4 grade (probability 30% and 30.0 seconds) and stun 4 grade (probability 10% and 10.0 seconds)
L6- Physical attack power 364~445 (+390%), hemorrhage 6 grade (probability 30% and 30.0 seconds) and stun 6 grade (probability 10% and 10.0 seconds)
R8C7
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 364~445 (+115%), Down-attack damage 50% increase and hemorrhage 6 grade (probability 20% 3 times, 30.0 seconds), successive shots 3 times
Alıntıdır.
ROGUE GENERAL MASTERY
R1C1: Stealth Extension
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
It increases Stealth continous time.
L1- Continuity hour 12 second continuity
L4- Continuity hour 48 second continuity
R2C1: Scorn
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 3 second
L2- Continuous hour 4.5 second
Note: It has a lock action on a target only useable on a player, not a monster. It prevents the opponet from targetting anyone else, but you for 4 seconds or so. It’s like a tank skill, focusing dmg on yourself, but its more of a clown skill to confuse the enemy and prevent them from attacking anyone.
R2C2: Stealth
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Make you invisible, but speed of travel diminish.
L1- Continuous hour 60 second, stealth 3 grade
L4- Continuous hour 60 second, stealth 6 grade
R2C3: De-stealth
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 60 second, circumference scope radius 10.0m, stealth discovery 3 grade
L4- Continuous hour 60 second, circumference scope radius 10.0m, stealth discovery 6 grade
Note: This skill can be used to detect stealth character and also invisible fire trap.
R2C4: Tag Point
Skill form : Active e
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Mark and track an enemy. The location of a tracked enemy can be seen in the map within the specified time and distance.
L1- Continuous hour 900 second, connection distance 1000m, connection modification 1
L3-Continuous hour 900 second, connection distance 1600m, connection modification 1
R2C5: Mass Scorn
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 4 second, front scope radius 10.0m (the object 3)
Note: Does the same thing as Scorn, but prevents up to 3 people in a 10.0m radius from attacking anyone else but you. Basically they cant click on anything else for 4 seconds. Useful for protecting people or I don’t know maybe stopping their attacks when there about to hit someone other than you. The skill looks like a golden lock above the targeted foes head.
R3C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 6.0 second, poison probability 20% (effect 48 )
L6- Continuous hour 6.0 second, poison probability 20% (effect 128 )
Note: This is kinda like a poison imbue, but with no damage boost.
R3C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Continuous hour 1800 second, circumference scope radius 25.0m (target 8 ), poison status error decrease (effect 38 ), poison status probability 50% decrease (3 grade)
L4- Continuous hour 1800 second, circumference scope radius 25.0m (target 8 ), poison status error decrease (effect 68 ), poison status probability 50% decrease (6 grade)
Note: Poison resist buff to party members.
R3C3: Poison Field
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Dagger, Cross Bow
Effect:
L1-Circumference scope radius 6.0m (target 5), poison probability 80% (effect 92)
L3- Circumference scope radius 6.0m (target 5), poison probability 80% (effect 132)
Note: Mass poison with no damage.
R3C4: Poison Trap
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Set up a poison trap on the ground and affect whoever in the area specified.
L1- Continuous hour 30 second, circumference scope radius 10.0m (target 5), poison probability 80% (effect 108 )
L2- Continuous hour 30 second, circumference scope radius 10.0m (target 5), poison probability 80% (effect 128 )
Note: this guy sure pack with tones of poison.
R4C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
L1- Essence production (it drove possibly, su to sprout, level 20) of the dead person
L5- Essence production (it drove possibly, su to sprout, level 60) of the dead person
Note: Make "mask" from monsters...If u killed monster fast press the this skill... at the Inventory u will get a "MASK" ... u can click it right mouse button then u will look the same like a monster (and fight like him) for 13 minutes (or maybe 14 minutes)
R4C2 : Duplicate
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger, Cross Bow
Effect:
Catch a monster and summon it as a pet. Can only catch a monster up to your own level.
L1- Continuous hour 900 second, maximum transformation possible level 60
L2- Continuous hour 900 second, maximum transformation possible level 80
CROSS BOW MASTERY
R5C1: Cross Bow Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the damage done by cross bow skills.
L1- Physical attack power 4% increases
L15- Physical attack power 60% increases
R5C2: Wide Sight
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the range of crossbow skills
L1- Range 1.0m increase
L3- Range 3.0m increase
R5C3
Skill form : Passive
Skill attribute : Buff
Use Weapon : Cross Bow
Effect:
Decrease the damage from long range physical attack.
L1-Physical damage 3% absorption
L5- Physical damage 8% absorption
R5C4: Cross Bow Extreme
Skill form : Active
Skill attribute : Buff
Use Weapon : Cross Bow
Effect:
L1-Continous time 900 second, Damage 75% increase, physical attack power 18 increase, maximum HP 50% decrease, and maximum physical defence strength 40% decrease.
L7- time 900 second, Damge 75% increase, physical attack power 88 increase, maximum HP 50% decrease, and maximum physical defence strength 40% decrease.
Note: Up to 75% damage increase, but lower 50% max Hp and physical defence. Best used together with stealth. Imagine sniping someone from far, and killing him before he even knows what hit him.
R6C1: Power Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 20~24 (+266%), Down-attack Damage 50% increases and Knock-back probabilities 35%
L11- Physical attack power 202~246 (+266%), Down-attack Damage 50% increases and Knock-back probabilities 35%
Note. Yes, crossbow now can attack KD target.
R6C2
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 34~42 (+51%), range 15.0m increase
L12- Physical attack power 294~359 (+51%), range 15.0m increase
R6C3: Long Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 66~81 (+319%), range 7.0m increase
L11- Physical attack power 364~445 (+319%), range 7.0m increase
R6C4: Press Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 172~210 (+215%), Knock-down 50% (lv 40)
L6- Physical attack power 364~445 (+215%), Knock-down 50% (lv 60)
Note: This is shocking. Crossbow got knock-down skills too!!! Imagine yourself keep getting Knock-downed from far by this guy.. It will be rather hard to get close to him at all. This is scary.
R6C5: Extend Shot
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 254~310 (+175%), Knock-back probabilities 35% (1 time), successive shots 2 times, Down-attack damage 50% increase
L3- Physical attack power 339~414 (+175%), Knock-back probabilities 35% (1 time), successive shots 2 times, Down-attack damage 50% increase
R6C6
Skill form : Active
Skill attribute : Long distance-physical
Use Weapon : Cross Bow
Effect:
L1- Physical attack power 364~445 (+51%), range 15.0m increase, front scope radius 10.0m (the object 3)
DAGGER MASTERY
R7C1 : Dagger Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the damage done by dagger skills.
L1- Physical attack power 4% increases
L15- Physical attack power 60% increases
R7C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase hit rate when dagger skills are used.
L1- Hit rate 9 increases
L6- Hit rate 27 increases
R7C3: Poison Power Up
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Only apply when poision skills and with dagger equiped, are used.
L1- Poison damage 19 increase and poison effect 30 increase
L5- Poison damage 107 increase and poison effect 70 increase
R7C4
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the continuous hour of poison effect. Only apply when poision skills and with dagger equiped, are used.
L1- Continuity hour 1.0 second increase
L3- Continuity hour 2.0 second increase
Note: More poison effect boost.
R7C5: Stealth Dagger
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
This effect only applies when in stealth mode. Increase the attack power of dagger.
L1- Physical attack power 62 increases
L6- Physical attack power 202 increases
R7C6: Quick Step
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Only apply in stealth mode and with dagger equiped.
L1- Speed of travel 10% increase
L2- Speed of travel 20% increase
R7C7
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger
Effect:
L1- Continuous hour 900 second, Damage 75% increase, physical attack power 18 increase, maximum physical defensive strength 75% decrease and maximum magical defensive strength 75% decrease
L7- Continuous hour 900 second, Damage 75% increase, physical attack power 88 increase, maximum physical defensive strength 75% decrease and maximum magical defensive strength 75% decrease
Note: Up to 75% damage increase, but at the cost of 75% decrease in magical and physical defence. I think this should be used with stealth. Imagine sneaking up to someone and kill him in a few hit before he even reacts.
R8C1: Spinning
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 20~24 (+87%)
L15- Physical attack power 364~445 (+87%)
R8C2
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 34~42 (+87%), Down-attack damage 50% increase and hemorrhage 87 grade (probability 50% and 30.0 seconds)
L12- Physical attack power 294~359 (+87%), Down-attack damage 50% increase and hemorrhage 87 grade (probability 50% and 30.0 seconds)
Note: Rogue seems to have hemorrhage (severe bleeding? Burn-like effect?) effect like warrior.
R8C3: Scud
Skill form : Active
Skill attribute : Buff
Use Weapon : Dagger
Effect:
L1-Continous hour 15 second, speed of travel 40% increase
L6-Continous hour 15 second, speed of travel 90% increase
Note: Up to 90% speed increase! but for 15 seconds only..
R8C4
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 66~81 (+173%), stun 2 grade (probability 30% and 5.0 seconds)
L11- Physical attack power 364~445 (+173%), stun 6 grade (probability 30% and 5.0 seconds)
R8C5
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 172~210 (+122%), blunting 4 grade (probability 10% 3 times, 20.0 seconds), successive shots 3 times
L6- Physical attack power 364~445 (+122%), blunting 6 grade (probability 10% 3 times, 20.0 seconds), successive shots 3 times
Note: Rogue seems to have blunting (reduce the sharpness of your weapon? Decrease damage? ) effect like warrior too.
R8C6
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
Consume 10% of HP. Cannot be used if HP is below 10%.
L1- Physical attack power 172~210 (+390%), hemorrhage 4 grade (probability 30% and 30.0 seconds) and stun 4 grade (probability 10% and 10.0 seconds)
L6- Physical attack power 364~445 (+390%), hemorrhage 6 grade (probability 30% and 30.0 seconds) and stun 6 grade (probability 10% and 10.0 seconds)
R8C7
Skill form : Active
Skill attribute : Short distance-physical
Use Weapon : Dagger
Effect:
L1- Physical attack power 364~445 (+115%), Down-attack damage 50% increase and hemorrhage 6 grade (probability 20% 3 times, 30.0 seconds), successive shots 3 times
Alıntıdır.