1. Reklam


    1. joysro
      ledas
      jungler
      keasro
      zeus
      karantina

VSRO Mastery lvlup SCROLLAR


  1. AmIMad

    AmIMad Bakalım be. moderator rank8

    Kayıt:
    7 Şubat 2015
    Mesajlar:
    373
    Beğenilen Mesajlar:
    33
    Ödül Puanları:
    28
    Meslek:
    Mermerci :)
    Şehir:
    Ankara
    Merhaba Beyler Yeni Paylaşımım Mastery Scrollar Hemen Konuya Geçelim
    Refcommon
    RefObjitem
    Refskill
    Arkadaşlar Bu Yolları İzleyerek İçine Yapıştırın SRO_VT_LOG >>> Programmability >>> AddLogitem
    Kod:
    if(@Operation = 41 and @ItemRefID= '70009')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=257
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,2,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,40,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,70,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,298,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,306,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,314,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,322,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,346,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,378,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,418,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,463,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,558,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,569,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,580,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,588,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,596,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,604,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,647,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,655,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,672,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,689,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,699,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3149,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7139,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7159,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7203,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7322,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7385,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7390,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7392,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7404,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7418,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7474,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7484,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7513,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7520,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30578,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30584,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30590,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30596,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30600,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70013')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=274
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1253,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1261,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1269,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1271,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1273,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1275,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1286,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1297,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1308,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1316,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1324,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1332,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1337,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1342,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1350,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1358,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1368,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3406,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3409,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3415,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8129,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8133,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8142,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8150,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8164,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8171,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8183,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8195,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8204,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70010')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=258
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,708,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,716,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,724,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,735,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,746,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,757,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,765,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,773,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,781,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,789,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,797,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,805,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,813,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,821,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,829,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,853,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,885,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,925,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,933,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,943,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3167,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3176,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3224,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7536,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7554,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7577,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7582,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7584,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7596,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7612,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7637,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7651,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7672,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7675,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7688,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7798,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7805,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70015')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=276
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1518,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1526,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1534,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1539,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1544,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1549,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1557,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1565,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1573,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1578,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1583,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1588,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1593,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1598,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1609,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1617,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1628,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3461,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3467,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3473,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8338,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8347,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8348,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8361,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8370,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8379,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8383,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8390,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8399,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8405,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8410,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8414,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8416,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20494,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20497,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20500,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70014')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=275
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1377,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1385,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1393,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1398,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1403,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1408,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1410,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1412,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1414,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1422,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1430,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1438,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1443,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1448,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1465,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1482,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1499,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1509,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3430,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3431,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3446,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8214,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8220,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8221,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8238,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8239,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8250,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8253,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8276,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8291,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8304,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8316,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8320,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21215,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21217,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70012')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=273
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1108,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1116,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1124,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1132,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1140,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1148,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1153,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1158,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1163,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1168,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1173,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1178,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1189,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1200,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1217,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1234,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1244,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3364,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3379,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3391,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7972,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7980,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7995,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7997,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8010,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8024,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8050,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8084,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8097,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8103,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8109,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8115,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8119,1) 
    end
    if(@Operation = 41 and @ItemRefID= '70011')
    BEGIN 
    UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=259
    
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,952,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,960,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,968,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,976,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,984,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,992,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1003,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1014,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1025,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1033,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1041,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1049,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1053,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1057,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1065,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1073,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1081,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1089,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1099,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3340,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3349,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7829,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7838,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7839,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7853,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7862,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7877,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7881,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7894,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7899,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7907,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7919,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7931,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7938,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7947,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7953,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7959,1) 
    INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7962,1) 
    end  
    Client Girişleri
    İtemdata 4500
    Kod:
    1    70009    ITEM_SWORD_MASTRY_UP    ?? ???    xxx    SN_ITEM_SWORD_MASTRY_UP    SN_ITEM_SWORD_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_sword.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70010    ITEM_GLAIVE_MASTRY_UP    ?? ???    xxx    SN_ITEM_GLAIVE_MASTRY_UP    SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_spear.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70011    ITEM_BOW_MASTRY_UP    ?? ???    xxx    SN_ITEM_BOW_MASTRY_UP    SN_ITEM_BOW_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_bow.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70012    ITEM_COLD_MASTRY_UP    ?? ???    xxx    SN_ITEM_COLD_MASTRY_UP    SN_ITEM_COLD_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_cold.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70013    ITEM_LIGHT_MASTRY_UP    ?? ???    xxx    SN_ITEM_LIGHT_MASTRY_UP    SN_ITEM_LIGHT_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_lightning.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70014    ITEM_FIRE_MASTRY_UP    ?? ???    xxx    SN_ITEM_FIRE_MASTRY_UP    SN_ITEM_FIRE_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_fire.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0
    1    70015    ITEM_FORCE_MASTRY_UP    ?? ???    xxx    SN_ITEM_FORCE_MASTRY_UP    SN_ITEM_FORCE_MASTRY_UP_TT_DESC    0    0    3    3    3    1    180000    3    0    1    1    1    255    3    1    0    0    1    0    15000    0    0    0    150    4500    -1    0    -1    0    -1    0    -1    0    -1    0    0    0    0    0    0    0    100    0    0    0    xxx    item\etc\drop_ch_eventbox.bsr    skillmastery\china\mastery_WATER.ddj    xxx    xxx    1    2    0    0    3    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0    0    0    0    0    0    0    0    0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    0.0    5000    ????    1    ??????    -1    RESURRECT    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    -1    xxx    0    0  
    Skilldata 3500 Enc
    Kod:
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    1    59707    1013    SKILL_BOW_MASTRY_UP    ???? ????    SKILL_BOW_MASTRY_UP    0    1    1    0    0    0    0    0    1000    0    0    0    3599    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    0    0    0    0    0    0    0    0    0    0    0    0    3    0    0    255    255    0    0    0    0    0    255    255    255    255    item\etc\mall_optlevel_upgrade_scroll_1.ddj    SN_SKILL_BOW_MASTRY_UP    xxx    SN_SKILL_BOW_MASTRY_UP_TT_DESC    xxx    0    0    3    1667396966    1851946342    1685418593    1500    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0
    1    59708    1013    SKILL_COLD_MASTRY_UP    ???? ????    SKILL_COLD_MASTRY_UP    0    1    1    0    0    0    0    0    1000    0    0    0    3599    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    0    0    0    0    0    0    0    0    0    0    0    0    3    0    0    255    255    0    0    0    0    0    255    255    255    255    item\etc\mall_optlevel_upgrade_scroll_1.ddj    SN_SKILL_COLD_MASTRY_UP    xxx    SN_SKILL_COLD_MASTRY_UP_TT_DESC    xxx    0    0    3    1667396966    1851946342    1685418593    1500    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0
    1    59709    1013    SKILL_LIGHT_MASTRY_UP    ???? ????    SKILL_LIGHT_MASTRY_UP    0    1    1    0    0    0    0    0    1000    0    0    0    3599    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    0    0    0    0    0    0    0    0    0    0    0    0    3    0    0    255    255    0    0    0    0    0    255    255    255    255    item\etc\mall_optlevel_upgrade_scroll_1.ddj    SN_SKILL_LIGHT_MASTRY_UP    xxx    SN_SKILL_LIGHT_MASTRY_UP_TT_DESC    xxx    0    0    3    1667396966    1851946342    1685418593    1500    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0
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    1    59711    1013    SKILL_FORCE_MASTRY_UP    ???? ????    SKILL_FORCE_MASTRY